NORTH JERSEY
YOUTH BASEBALL
.
Hackensack Memorial Day Tournament
.
The winner
at each age level will recieve a paid bid to Sports at the Beach in Delaware for a weekend of their choice in the 2011 season
.
General
rules and Information
1. The
tournament will begin Friday 27 May to 30 May 2011
2.
Teams must provide the Tournament Director with a copy of their team insurance certificate with
proof of liability coverage.
3. All
teams will be guaranteed 3 games during this tournament
( Unless in climate weather intervenes then the Tournament Director will do his best to get
games in. Games may be reduced only if weather is a factor)
4.
This tournament is run by the NJYB but is an independent tournament open to all level teams.
5. First and Second Place teams
will receive a Team Trophy and Individual trophies up to 15 per team.
6.
Field Sizes;
13u -16u will play on a 60/90 field
11u-12u will play on a 50/70 field
9u-10u will play on a 46-65 field
8u will play on a 40/50 field
7. Cost; 8u-10u 9 ($475)
11u-12u
($575)
13u-15u
($575)
7.
Umpires will be provided by the Tournament. Age brackets 11u-15u will have 2 umpires per game.
While 8u-10u will have 1 umpire per game.
8.
Rules: MLB Major League Rules that Govern
the National League Division will be followed during this tournament with some exceptions at the younger age levels.
9. Age cutoff is May 1st for all divisions.
Whatever age your player is o April 30th indicates the division they should participate.
Format
The format for age groups 8u-16u will be 3 games.
The top 2 teams in each division based on 2 divisions will play in a single elimination round robin play-offs.
Example If
a Division has 8 teams - Division A. with 4 teams and Division B with 4 teams, the top 2 teams
will cross over in a single elimination to crown a Champion for the tournament.
Div A 1st place team will play Div B 2nd place team, Div A 2nd place team will play Div B 1st place team. With the
winners of each game playing each other in the championship game.
Age groups will be broken down to divisions. In the event there is a tie will give then go by the tie breaker rule below to seed teams.
Tie-breakers: Ties are possible in pool play. (in the case there is a three-way tie,and we can not use Head
to Head we will procedure to step two).
1. Head-to-head
results (if applicable)
2. Total runs allowed,
Lowest amount of run allowed will be the higher seed. If there is still a tie then we will go to rule 3.
3 Total amount of runs scored in all pool play games,
with the highest amount of runs scored receiving the higher seed.
4. Coin flip
Tournament
Director will then make the decision who places in what seed based on all the rules above.
Team Rosters
Mangers must
have a copy of their rosters and birth certificates in their processions at all times during play. Age cut off for the tournament
is 1st May 2011. A player may not turn the year older prior to the 1st of May 2011.
Example: If a team is playing
in the 10u Division a player cannot turn 11 before the 1st of May 2011. This rules goes for all ages.
Teams are permitted 1 Manger, 2 Coaches and 1 Scorekeeper in their dugouts. Others will be
asked to leave.
Mangers are responsible for their Coaches, Players and Parents
behavior. If a Manger can not control them the umpire may ask them to leave the park.
Insurance
All teams must present a copy of their teams insurance to the Tournament
Director prior to their first game and also maintain a copy in their procession.
Coverage is the responsibility of all Mangers.
Teams may purchase
insurance from K & K Insurance Services, INC
Regulation Game
Games
will consist of SIX INNINGS FOR ALL AGES for this tournament. If a game is tied at the end of 6 innings
the game will continue with National League rules. A runner will be placed on second base and the game
will continue until there is a winner after each team has an equal amount of bats. If the
Home
team is ahead they do not need to bat.
No
inning may start after 1 hour and 45 minutes from the first pitch.
Home team is decided be the toss of a coin. Home team will be the official Scorekeeper. At the end of each inning the Scorekeepers
will confirm with the umpire the score and amount or runs.
In the Event that a game is called because of light, weather or time limit the game
will be a complete game if the home team is ahead after 3 1/2 innings of 4 complete innings. If the game has not reached that
point when the game is called the game will resume at the next available possible time that a field is available.
Mercy Rule
The Mercy rule will be as followed for the following ages
11u-16u 8 runs after
3 1/2 inning if the home team is a head or after 4 innings
8u-10 u 10 Runes after 3 1/2 inning is the Home team is a
head or 4 innings
Memorial Day Tournament Rules
1. Balks – Will not be called at the 8u and 9u levels. Balks will be instructional
at 8u and 9u only.
Balks will be called for 10u through 16u, (SEE SECTION D BELOW
FOR MLB’s BALK RULES)
2.
Baseballs - Supplied by
the Tournament Director..
3. Bases - See appropriate age group below
8u-
50 feet apart, with 1st and 3rd base measured from the back of home plate
to the back of the base. 40 feet from the back of home plate to the front of the pitching rubber.
9u
and 10u- 65 feet apart, with 1st and 3rd base measured from the back of home plate to the back of the base.
46 feet from the back of home plate to the front of the pitching rubber.
11u and 12u - 70 feet apart, with 1st and 3rd base measured from the back of home plate to the back of the base.
50 feet from the back of home plate to the front of the pitching rubber.
13u thru 16u - 90 feet apart, with 1st and 3rd base measured from the back of home plate to the back of the base.
60 feet from the back of home plate to the front of the pitching rubber.
4. Bats - Players must use regulation bats (i.e., wooden
or aluminum bats, limited to 2-5/8
inches in diameter). Composite Bats are PERMITTED
8u is restricted to 2 1/4 bat no weight differential
9u-12u is restricted to 2 5/8 no weight differential
13u -16u is restricted to 2 5/8 with a minus of 3 in weight differential/ (-3)
5. Dropped
Third Strike - Is in effect for all ages 9u -16 but will not be in effect for 8u.
6. Infield Fly - Is in effect for all ages except 8u.
2. Infield fly rule applies, with less than 2 outs and runners on at least 1st and 2nd base.
When the umpire declares a pop-up to be an infield fly, the batter is out, and base runners can no longer be forced
out at the next base, only tagged out. If the pop-up is caught and the runner does not return to the base
in time, the play at their original base can be a force or tag play. (SEE SECTION D BELOW FOR MLB’s
INFIELD FLY RULES)
7.
Scoring -. There
is no scoring limit from 9u through 16
There will be a 6 runs per inning for the 8u Division only. .
8. Sliding –Any runner is out when the runner does
not slide or attempt to slide to avoid a fielder who has the ball and is waiting to make the tag or is in the process of fielding
the ball. The ball becomes dead.
9.
Bunting - Faking a bunt and taking the pitch is permitted. Faking a bunt followed by a full swing (on
the same pitch) is not permitted. Any batter that does so will be automatically called out and ejected from the game – NO
WARNINGS ARE REQUIRED BY THE UMPIRE. B. NJYB MODIFIED PLAYING RULES:
10.
Hit Batsmen - No specified
limit per pitcher, but coaches should exercise judgment with all players’ safety being the first priority.
11.
Intentional Walks - Not Permitted, although the pitcher must throw all four balls, with the catcher positioned behind home plate at least until
the ball is thrown.
12.
Game Length – Six
innings.
13.
Leading and Stealing (base running) - There
is only a stealing limit with the 8u Division. Teams may steal
bases 3 times per inning once the ball crosses the plate but no player may advance home unless it’s a batted ball, dead
ball or a walk. Players
may not come home on a over throw,
14. Substitutions (Re-Entry) – For NJYB MEMORIAL DAY
TOURNAMENT teams must have nine players in the field and at least nine players in the batting order throughout the duration
of the game. Any of the starting players may be withdrawn and re-entered once, provided such player occupies the same
batting position whenever in the lineup. A substitute who is withdrawn may not re-enter the game. In the event
that a team cannot put nine players in the field at any point during the game, the game is stopped and considered a forfeit. The following exceptions will be allowed during the NJYB regular season but NOT in the state tournament:
a. Batting Order - Teams can, if they choose, include all available players in their start-of-game batting order or hit nine in the batting order. The decision to either
include all available players or nine players must be finalized for each team (and not necessarily the same for both teams)
before the start of the game. The beginning-of-game batting order shall be followed throughout the game, except for
players entering the order as substitutes.
b. Substitutions – Teams that choose to include 9 in their starting batting order 1) must follow the Substitution
(Re-Entry) rules described in Rule 14 above, 2) are allowed to use pinch hitters and pinch runners, but once a player starts
the game or enters a spot in the batting order, they cannot bat in any other spot in the order, 3) will forfeit a game in
the event that no eligible substitutes remain available to replace an ejected or injured player. Teams that choose to
include all players in their starting batting order 1) can freely make defensive substitutions for the duration of the game
but the batting order must remain the same for the duration of the game, 2) will be charged an out in cases where a player
that was in the original batting order is unable to play or is not at the field upon their turn to bat (no automatic out is
charged to a team when it would be the last out of the game).
c.
Pitching - A pitcher must
be removed from pitching upon the second visit to the mound during an inning by his team’s manager and/or coaches.
Upon any removal of a pitcher, he may stay on or return to the field in another position, but is ineligible to pitch during
the remainder of that game.
15. Courtesy Runner - Not permitted by AABC and in NJABC state tournament. For NJYB regular season games, courtesy
runner will be permitted for the next half-inning’s catcher when he is on base with 2 outs or, at the discretion of
the umpire and managers, for an injured player on base. Courtesy runners can also be used to speed the game up but at
the discretion of the umpire and managers. In either case, the courtesy runner is the player who made the last out,
whether as a batter or as a runner. If that player is unable to pinch run due to absence or injury, the pinch runner
will be the player who made the previous out. This pinch running appearance is ignored when applying the “Substitution”
rules described in Rule 14 above.
16. Sliding – For NJYB Memorial Day Tournament, base
runners, including batter-runners, are required to slide or avoid contact as stated above (Rule A (8)). Fielders are
subject to obstruction rules (SEE SECTION D BELOW FOR MLB’s OBSTRUCTION
RULES). For NJABC regular season and state tournaments, no head-first
slides are permitted, except when returning to a base upon a line drive, pick-off, or fake pick-off.
17.
Dugout - Only
the team’s players, manager, two coaches, and one scorekeeper are allowed in the dugout or dugout area and, if not on
the field, players must remain in the dugout throughout the game unless temporarily allowed elsewhere by their coaches (with
supervision). Aside from 1st and 3rd base coaches, all must be in the dugout or in dead ball area during play.
Home teams have first choice of dugouts. Managers, coaches, and players of both teams are responsible for cleaning up
garbage and personal items left in their dugout area after their game.
18. Extra Innings – For NJYB Memorial Day Tournament
games that are tied after 6 innings will go into extra innings to a winner is declared.,We will use the California Tie breaker
rule.
California Tie Breaker rule states that after the game has completed the amount of innings to be played and the two teams
are tied the teams will go into extra innings ( sudden death format) with the visitting team placeing their last batted
out on second base with no outs. Then the home team will do the same this will continue to there is a winner declared.
19.
Field Dimensions - The
Tournament Director will provide fields for the tournament
8u - 40 ft pitching mound
from the home plate and 50 ft bases to 1st and 3rd base
9u & 10u - 46 ft pitching mound from the home plate and 65 ft bases
to 1st and 3rd base
11u & 12u -50 ft pitching mound from the home plate
and 70 ft bases to 1st and 3rd base
13u Thru 16u - 60 ft pitching mound from the home plate and 90 ft bases
to 1st and 3rd base
20. Ground Rules - The umpire and one manager or coach from each team will discuss ground rules
21.
Mercy Rule - For 8u &
9u there will be a 10 Run Mercy Rule
For all other ages
10u-16u there will be a 8 Run Mercy Rule The
if the Home team is ahead by the number of runs above depending on the age group after 3 1/2 innings or
the visiting team is ahead by the number above based on the age group the game will be called a complete
game.
Example in the 8u-10 Division if a home team is ahead by 10 runs after 3 1/2 innings the game will be counted as a complete game.
or
in the 11u-16u Division is the home team is ahead
by eight runs the game will be constituted at a complete game.
22. Official Game - All games will be 6 inning for this tournament . If the home team is ahead:
3½ innings. If the visiting team is ahead: 4 full innings consititutes a complete game.
No inning may start after 1 hour and 45 minutes from the first pitch.
23.
Pitching Limits – For this Tournament there
will be NO Pitching restriction for all games 9u thru 16u, but for the 8u Division we will use a 3 inning max per day for
each pitcher and a inning will consist of outs.
24. Pitching Rubber - see appropriate age below
8u -
40 feet from the back of home plate to the front of the pitching rubber.
9u &
10u 46feet from the back of home plate to the front of the pitching rubber
11u & 12u
50 feet from the back of home plate to the front of the pitching rubber
13u & 16u
60 feet from the back of home plate to the front of the pitching rubber
25. Postponements/Rainouts/Suspended Games - In the Event that a game is called because of light, weather or time limit the game will
be a complete game if the home team is ahead after 3 1/2 innings of 4 complete innings. If the game has not reached that point
when the game is called the game will resume at the next available possible time that a field is available
26. Pre-Game Practice - No per game practice on the field will be available
there is ample area in the park teams may use for warming up.
27.
Shoes - Players must wear
cleats or sneakers. Metal spikes are not permitted only for 13u - 16u .
28.
Umpires - Will be assigned
by the Tournament Director and fees are all covered with Teams registration fees for tournament games/
29.
Conduct / Warnings / Ejections - Managers are responsible for themselves and their coaches, players on the field, players in the dugout area, and
all spectators. For example, if any player deliberately throws a bat or helmet, that player and their entire team will
receive a warning from the umpire. Warnings will also be issued if the batter accidentally flings the bat after swinging
at the ball. At the umpire’s discretion, subsequent incidents can lead to ejection. Umpires and coaches
have jurisdiction over spectators, who must yield to their authority or risk removal from the field and its immediate surroundings.
Umpires have jurisdiction over managers, coaches, players, and spectators, who must yield to their authority or risk removal
from the game, the field, and its immediate surroundings. Again, head coaches are responsible for their assistant coaches,
players and parents’ conduct. Ejections are generally preceded by warnings, except in extreme cases. It is expected that all players, coaches, and parents will demonstrate good sportsmanship. Managers
are responsible for their coaches, players and parents. Actions by parents, coaches and players that are construed by
umpires and the NJYB as demonstrating poor sportsmanship will result in certain disciplinary action that may include but not
limited to game forfeiture, ejection and a future ban from participating in all NJYB leagues. Cheering: Positive cheering and chanting for one’s
own team and youth baseball players is always acceptable and part of the game. However, team cheering and chanting
especially when ramped up at the point of the pitcher's delivery or the batter’s swing to intimidate youth baseball
players will not be tolerated. Team cheering/chanting (or coach yelling) in the middle of an opposing pitcher’s
windup or at the time of a swing by the opposing batter with the intention of intimidating a youth baseball player
will be viewed as poor sportsmanship, is not acceptable and will not be tolerated. It is the umpire’s discretion
to determine if the chanting is considered intimidating. The umpire will warn the coach for the first infraction.
Continued infractions will result in the pitch being either called a strike for intimidating a pitcher and a ball for intimidating
the batter. Any ejection of a manager, coach, or player leads to their
suspension from the remainder of that game. An ejected coach or manager must leave the field altogether and must not
be within viewing distance of the playing field. Ejection from a second game in the same season for the same individual
results in suspension for the remainder of that game and the entire next game (regardless of whether it is a regular season
or tournament game) and a one-year probation with the NJYB, with the subsequent game suspension subject to a review of the
circumstances of the ejection by the league commissioner. Ejection from a third game can lead to suspension for the
remainder of the season (including tournament games) and, if warranted, permanent suspension from the NJYB, also subject to
review by league and state commissioners. Any ejections from a NJYB regular season or tournament game must be reported and
explained in writing by the head coach of the team whose coach, manager, player or parent was ejected from the game to the
league commissioner no later than one day after the ejection.
C.
OTHER RULES: .
Eligibility - A player must
meet the age cut off to play in each age group we use the May 1st date as our cute off.
30. Birth Certificates/Team Rosters
- Legible copies (not originals) of valid birth certificates and copies
of team rosters must be present and in the position of the Manger
31.
Schedules –Tournament
Director will have schedules posted on NJYB.NET web site.
32.
Home Team - Is established
by a coin flip for all games.
33.
Expenses - TOURNMENT
FEES cover fields, balls, trophies, umpires and advancement
tournament
8u, 9u & 10u are $475
.00
11u & 12u are
$575.00
13u - 16u are
$575.00
34.
Game Scores / Website - Games
scores will be reported to the Tournament Director at the Field house or the High School or Columbus Park and all scores
will be posted online in a timely manner at NJYB.NET
35. Insurance - Teams must provide insurance coverage to the Tournament Director prior to the first game.
36. Rosters - Rosters must be submitted prior to their first
game and a team may have up to 20 players on their roster.
37. Standings – Standings will be maintained during the Tournament at the field house and on the web site NJYB.net
.
D. ADDENDUM – CERTAIN IMPORTANT MAJOR LEAGUE RULES
38. Balk – Not in effect ONLY
for the 8u - 9u thru 16u will apply
39
Infield Fly Rule - Not in effect for the 8u ONLY - 9u thru 16u
will apply
40.
Offensive Interference – (Rule 2.00) Offensive interference is an act by the team at bat which interferes with, obstructs, impedes, hinders, or confuses
any fielder attempting to make a play. If the umpire declares the batter, batter-runner, or a runner out for interference,
all other runners shall return to the last base that was, in the judgment of the umpire, legally touched at the time of the
interference unless otherwise provided by these rules. Rule 6.05(m) - A preceding runner , in the umpire’s judgment, intentionally interferes with a fielder who
is attempting to catch a thrown ball or to throw a ball in an attempt to complete any play (for double plays at second).
Rule 7.08 (b) – Any runner
is out when he intentionally interferes with a thrown ball or hinders a fielder attempting to make a play on a batted ball.
Rule 7.09 – It is interference
by a batter or a runner when a) after a third strike he hinders the catcher in his attempt to field the ball, b) he intentionally
deflects the course of a foul ball in any manner, c) before two are out, with a runner on third base, the batter hinders a
fielder in making a play at home, the runner is out, d) any member or members of the offensive team stand or gather around
any base to which a runner is advancing to confuse, hinder or add to the difficulty of the fielders. Such runner shall
be declared out for the interference of his teammate or teammates, e) any batter or runner who has just been put out hinders
or impedes any following play being made on a runner. Such runner shall be declared out for the interference of his
teammate, f) if, in the judgment of the umpire, a base runner willfully and deliberately interferes with a batted ball or
a fielder in the act of fielding a batted ball, with the obvious intent of breaking up a double play, the ball is dead.
The umpire shall call the runner out for interference and also call the batter-runner out because of the action of his teammate.
In no event may bases be run or runs scored because of such action of a runner, g) if, in the judgment of the umpire, a batter-runner
willfully and deliberately interferes with a batted ball or a fielder in the act of fielding a batted ball, with the obvious
intent of breaking up a double play, the ball is dead; the umpire shall call the batter-runner out for interference and shall
also call the runner who had Advanced closest to the home plate regardless where the double play might have been possible.
In no event may bases be run because of such interference, h) in the judgment of the umpire, the base coach at third base
or first base, by touching or holding the runner, physically assists him in returning to or leaving first base or third base,
i) with a runner on third base, the base coach leaves his box and acts in any manner to draw a throw by a fielder, j) in running
the last half of the distance from home base to the first base while the ball is being fielded to the first base, he runs
outside (to the right of) the 3 ft line, or inside (to the left of) the foul line and, in the umpire’s judgment, interferes
with the fielder taking the throw at first base or attempting to field a batted ball, k) he fails to avoid a fielder who is
attempting to field a batted ball, or intentionally interferes with a thrown ball, provided that if two or more fielders attempt
to field a batted ball, and the runner comes in contact with one or more of them, the umpire shall determine which fielder
is entitled to the benefit of this rule, and shall not declare the runner out for coming into contact with a fielder other
than the one the umpire determines to be entitled to field such a ball, (l) a fair ball touches him on fair territory before
touching a fielder. If a fair ball goes through, or by, an infielder, and touches a runner immediately back of him,
or touches the runner after having been deflected by a fielder, the umpire shall not declare the runner out for being touched
by a batted ball. In making such decision the umpire must be convinced that the ball passed through, or by, the fielder,
and that no other infielder had the chance to make a play on the ball. If, in the judgment of the umpire, the runner
deliberately and intentionally kicks such a batted ball on which the infielder has missed the play, then the runner shall
be called out for interference. PENALLY FOR INTERFERENCE: the runner is
out and the ball is dead.
41. Obstruction – Rule 7.06 – when obstruction
occurs, the umpire shall call or signal “Obstruction”. A) If a play is being made on the obstructed runner,
or if the batter-runner is obstructed before he touches first base, the ball is dead and all runners shall advance, without
liability to be put out, to the bases they would have reached, in the umpire’s judgment, if there had been no obstruction.
The obstructed runner shall be awarded at least one base beyond the base he had last legally touched before the obstruction.
Any preceding runners, forced to advance by the award of bases as the penalty for obstruction, shall advance without liability
to be put out, b) if no play is being made on the obstructed runner, the play shall proceed until no further action is possible.
The umpire shall then call time and impose such penalties, if any, as in his judgment will nullify the act of obstruction.
(Rule 7.06(b) – when the ball is not dead on obstruction and an obstructed runner advances beyond the base which, in
the umpires judgment, he would have been awarded because of being obstructed, he does so at his own peril and may be tagged
out. This is a judgment call. NOTE: the catcher, without the ball
in his possession has no right to block the pathway of the runner attempting to score. The base line belongs to the runner,
and the catcher should be there only when he is fielding or when he already has the ball in his hand.
.If coaches have used all their substitution and a player
gets hurt a coach may re-insert a sub so the game does not end on forfeit. If a coach used all his players and a player
is ejected and the team has no more subs that team will forfeit regardless of the score. .
42. Player ejection: If a player is ejected that player may remain on the bench unless the umpire declares that player
is a distraction to the team then that player will be removed from the bench.The player ejected must sit out the next game.
.If a coach is ejected from a game he must remove his self from the field and he will not be allowed to coach the
next game.
43. Cut-off Date; as of 1 May 2011
16u Micky Mantle Divison ( In 2011 player must be born on or after May 1
1994)
15u
Ken Griffey Jr. Division (In 2011, players born on or after May 1, 1995); 14u Sandy Koufax Division (In 2011, players
born on or after May 1, 1996); 13u Sandy Koufax 13s Division (In 20111, players born on or after May 1, 1997);12u Pee Wee Reese Division (In
2011, players born on or after May 1, 1998);11u Gil Hodges Division (In 2011, players born on or after May 1, 1999);10u Willie Mays Division (In
2011, players born on or after May 1, 2000);9u Jackie Robinson 9s Division (In 2011, players born on or after May 1, 2001); and8u Roberto Clemente Division
(In 2011, players born on or after May 1, 2002); andRoberto Clemente 7s Division (In 2011 players born on or after May 1, 2003).Rod Carew Division 6U (In 2011
players born on or after May 1, 2004).
Example: for 8u 1 May 2002 A player may not turn 9
prior to May 1st 2011 to compete in the 8u division.
.
44. Rosters
must be submitted prior to their first game
.
45. Format All teams
will be guaranteed 3 games
The format for age groups 8u-16u Teams all will play a minimum of 3 games. The top 2 teams in
each division based on 2 divisions will play in a single elimination round robin play-offs. The winners of the play-off game
will play each other in the Championship Game declaring a winner.
Example Division A. with 4
teams and Division B with 4 teams, the top 2 teams will cross over in a single elimination to crown a Champion for the tournament.
Div A 1st place
team will play Div B 2nd place team, Div A 2nd place team will play Div B 1st place team. With the winners of each game playing
each other in the championship game.
Age groups will be broken down to divisions by a random computer draw.
Determining
which teams will advance to the play-off will be based on teams standings in their 3 game round robin play. Standings will
be based on seeding by games won, if in the event there is a tie will give then go by the tie breaker rule below to seed teams.
Tie-breakers once again so everyone is familar with it.
Ties are possible in pool play. (in the case there is
a three-way tie, the procedure will go to step twofirst).
1. Head-to-head
results (if applicable)
2. Total runs allowed,
Lowest amount of run allowed will be the higher seed. If there is still a tie then we will go to rule 3.
3 Total amount of runs scored in all pool play games,
with the highest amount of runs scored receiving the higher seed.
4. Coin flip
Tournament Director will then make the decision who places in what seed based on all the rules
above.
NO PLAYER CAN PLAY ON 2 TEAMS IN THE SAME AGE GROUP. A PLAYER
MAY PLAY ON A 12U AND THEN A 13U IF HE IS AGE ELIGIBLE